package com.designoutput.ui.editors.transformEditorClasses
{
	import flash.display.Sprite;

	public class ResizeHandle extends Sprite
	{
		private var _angle:Number;
		public function get angle():Number {
			return _angle;
		}
		
		public function ResizeHandle(angle:Number)
		{
			_angle = angle;
			
			graphics.clear();
			graphics.beginFill(0xFFFFFF);
			graphics.drawRect(-4, -4, 8, 8);
			graphics.beginFill(0x000000);
			graphics.drawRect(-2, -2, 4, 4);
		}
	}
}